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The Glimpse Group Announces a $15.0 Million Private Placement Financing with Institutional Investors

By Accesswire

October 29, 2021

The Glimpse Group, Inc. (Nasdaq: VRAR) (FSE: 9DR) today announced that it entered into a securities purchase agreement with certain institutional investors to purchase $15.0 million worth of its common stock and warrants in a private placement.

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The Glimpse Group and Temple University Announce Extension of Virtual Reality Classroom Engagement

By Accesswire

August 23, 2021

Pagoni VR today announced the extension of its Virtual Reality software and service agreement with Temple University’s Fox School of Business for the third year. Powered by Pagoni VR’s Chimera software platform, Fox is able to develop coursework that brings students together in a common virtual classroom utilizing immersive real-time video to significantly increase the feeling of presence with fellow classmates and their professor.

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The Glimpse Group Rings The Nasdaq Bell in Times Square, NY

By The Glimpse Group

August 11, 2021

Post from The Glimpse Group: “The Glimpse Group (Nasdaq: VRAR) went public on July 1st, and today our CEO, Lyron Bentovim, participated in the iconic bell-ringing ceremony at the Nasdaq Marketsite. This ceremony represents an enormous opportunity to showcase achievements and milestones before a global audience.” Pagoni VR is proud to be a Glimpse Group subsidiary. Click “read more” to watch the ceremony.

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The Glimpse Group Issued Fourth Virtual and Augmented Reality U.S. Patent (aka “Virtual Time Machine”)

By Accesswire

August 2, 2021

Pagoni VR, a Glimpse Group Subsidiary Company, issued a new U.S. Patent for the sharing, processing, and streaming of user-generated content across numerous capture and viewing devices.

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Jurors Could Use VR to Visit Crime Scenes, and Help Them Reach a Verdict

By Amanda Yeo

July 28, 2021

Post from Jimmy Giliberti: “This is a perfect example of one of our Chimera product’s use cases. Whether the footage is flat, VR 180 or 360, we can seat all the jurors in a common virtual room and simultaneously show them the same footage. In fact, a curator could be in the experience with them pointing out elements they should be aware of.”

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The Glimpse Group Becomes the First Publicly Traded NASDAQ Listed Diversified VR/AR Company

By Globe Newswire

June 30, 2021

The Glimpse Group, a diversified Virtual Reality and Augmented Reality platform company providing enterprise-focused VR and AR software and services solutions, has received approval to list its common stock on the NASDAQ Capital Market under the symbol “VRAR,” with trading expected to begin on July 1, 2021.

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Why Worshippers Are Turning to Virtual Reality

By Sascha Brodsky

March 17, 2021

Some VR companies tout their software as useful for religious gatherings. Jimmy Giliberti, general manager of Pagoni VR, said in an email interview that his company’s Chimera software “blends a computer graphic house of worship with real video that has been captured at the source…”

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How Temple University Uses VR Remotely to Increase Online Engagement

By Steven Blackburn

May 26, 2020

During the start of the pandemic, a college student wearing a virtual reality headset at home sat safely in a virtual classroom filled with her classmates who took the form of digital avatars. Meanwhile, a live stream lecture with the professor played in front of everyone. At one point, the professor asked a question, and the student looked down at the virtual monitor on the digital monitor in front of her, which held PDFs she had uploaded to the program for notes.

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Virtual Reality is the Future of Remote Meetings

By Lyron Bentovim

April 10, 2020

Working from home has become the new normal. While we all make adjustments, now is the time for organizations to look to virtual reality as a viable medium for productivity and inter-team communications.

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XR’s New Moment: Everyone is on a Distributed Team Now

By Andrew Wheeler

April 7, 2020

Many global conferences are cancelled for the forseeable future. Everyone is working from home. Mandatory stay-at-home orders are in place. There are no physical meetings right now. Are extended reality (XR) technologies like VR suddenly more appealing or interesting to people in this extending period of self-quarantine? Are they necessary?

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Is Virtual Reality the Future of Online Learning? A Temple Professor is Giving It a Try.

By Michelle Caffrey

March 19, 2020

Students at Temple University’s Fox School of Business are testing out a new form of virtual learning that could provide a glimpse into the future as the COVID-19 pademic spurs colleges and universities across the country to shift to online classes and rethink how to teach remotely.

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Taking the Classroom Into the World with VR and AR

By Lyron Bentovim

March 9, 2020

Generation Z (people born from mid-1990s to 2010s) and Generation Alpha (those born between 2010s and mid 2020s) grew up surrounded by technology. For these young people, devices like smartphones and tablets are like an additional exoskeletal attachment.

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Virtual Travel Could Change the World—If it Gets Off the Ground

By Sara Toth Stub

December 12, 2019

Some startups are already developing live VR without drones. Students who attend New York’s Fordham University, which has two campuses, can use a service called Chimera, developed by New York-based startup Pagoni VR, to sit in on live classes on the other campus.

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Fordham Business Students Have a New Tool To Prepare Them For Boardrooms: Virtual Reality

By The Washington Post

November 12, 2019

At Fordham University, business professors are challenging this notion with a high-tech teaching tool that is making its way into more and more classrooms: virtual reality. Instead of listening to lectures or pouring over textbooks, students enrolled in Fordham’s “Exploring Entrepreneurship” class are…

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Virtual Reality Represents Next Generation of Learning, Project Chimera is Proof

By The Glimpse Group

November 1, 2019

Virtual Reality will fundamentally change the way humans live, work, learn, and interact with one another. Pagoni VR, a Glimpse Group subsidiary company specializing in immersive broadcast, sees a new realm of communication aided by VR. Project Chimera builds dynamic environments where local and remote users can actively participate as if they were in the same location.

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Pagoni VR Sponsors the VOB Film Festival

August 20, 2019

Pagoni VR is excited to sponsor the 2019 VOB Film Festival where this year they will be showing two incredible virtual reality films and the headsets will be available at many of the sessions.

The festival is from August 22nd to September 1st in Brewster, New York.

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Project Chimera: A Live Virtual Classroom Mixing Face to Face and Distance Learning

By Kelly Walsh

June 4, 2019

Imagine teaching in a face-to-face classroom that includes a few monitors that display students connected remotely, displayed as virtual avatars that you could interact with as if they were pretty much there with you?

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Project Chimera Uses VR to Put Remote Students in the Classroom

By Henry Kronk

May 21, 2019

With education in all forms today, classes tend to be either wholly online or wholly face-to-face. While some hybrid degrees are gaining in popularity in fields such as nursing and law, these mostly demarcate courses…

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